Eve Skylar is a production designer and storyteller with experience in creative and visual development for VR | AR, feature animation, tv, live action, publishing, and interactive games. She did the production design in the award-winning and oscar qualifying animated short “La Noria” by Carlos Baena of Pixar, which premiered at Siggraph Vancouver 2018 and is currently winning over 40 awards and screened at worldwide film festivals.
(Be sure to watch the video interview below!)
Previously, Eve was the project lead concept artist on Google’s Daydream AR/VR team where she worked on product pitches and with her team and launched the first Google IP of AR Stickers on all Pixel phones, worked on original concept product and art pitch to CEO Sundar on AR Walking and Animal Character Navigation, demo was featured at Google I|O 2018 and VR Environment designs for the Daydream Welcome Homeworld and Expeditions.
You can check her website and all her work here:
EveSkylar.com
Her Fan Page
Her Instagram
Her Twitter
Her Linked In
Interview with Eve Skylar:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=HJ6SnxGYjh8
In this Episode, You Will Learn:
- Eve Skylar’s Story
- How to learn new skills & adapt
- How to get hired in studios
- Strategies to pitch your art better
- How to develop your own style
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Eve and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Eve Skylar’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Eve Skylar, I truly appreciate YOU!
Until Next Time!
Rodrigo